My company is continuing to look at Unreal as an option so we are doing various small projects in the engine to experiment with different benefits Unreal brings. This is my quick attempt to learn decals with a fast turnaround. My goal was to create a decal that could place a fossil on any surface in Unreal. I used a Eldredgeops Rana trilobite from my collection for reference. This particular fossil was collected from Penn Dixie Fossil Park in New York.